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	<title>Damage Control</title>
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		<title>Liquid Blues &#8211; Parallel Path Overdrive</title>
		<link>http://damagecontrolusa.com/2009/03/liquid-blues-parallel-path-overdrive/</link>
		<comments>http://damagecontrolusa.com/2009/03/liquid-blues-parallel-path-overdrive/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 17:26:29 +0000</pubDate>
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Pure class A overdrive/distortion from Damage Control &#8230; Available now.
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<p>Pure class A overdrive/distortion from Damage Control &#8230; Available now.</p>
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		<title>Glass Nexus &#8211; Premium Multi-Effects</title>
		<link>http://damagecontrolusa.com/2009/02/glass-nexus-premium-multi-effects/</link>
		<comments>http://damagecontrolusa.com/2009/02/glass-nexus-premium-multi-effects/#comments</comments>
		<pubDate>Wed, 04 Feb 2009 18:42:51 +0000</pubDate>
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The Damage Control Glass Nexus. All of your algorithmic dreams fulfilled&#8230; Available now.
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<p>The Damage Control Glass Nexus. All of your algorithmic dreams fulfilled&#8230; <a href="http://damagecontrolusa.com/store/">Available now</a>.</p>
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		<title>Timeline &#8211; the Ultimate Delay</title>
		<link>http://damagecontrolusa.com/2009/02/timeline-the-ultimate-delay/</link>
		<comments>http://damagecontrolusa.com/2009/02/timeline-the-ultimate-delay/#comments</comments>
		<pubDate>Mon, 02 Feb 2009 22:31:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[news]]></category>

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The Damage Control TimeLine. From analog style bucket delay to crisp digital repeats, and every permutation in between&#8230; Available now.
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<p>The Damage Control TimeLine. From analog style bucket delay to crisp digital repeats, and every permutation in between&#8230; Available now.</p>
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